FUTBOL 2.0

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GAME OF POSITION


In football the big teams are setting trends in the game:



Sacchi's AC Milan, the Hungarian national team of the 50s, The River Machine, .... and of course the FCB in recent years.

To try to understand this FCB, reoriented by Pep Guardiola and based on the philosophy of Cruyff, Van Gaal and Frank Rikjaard.

The great mentor Pep Guardiola were: Cruyff, Van Gaal, Lillo, Lavolpe, Bielsa

They all have something in common ..... the position game.

What are the characteristics of this game of position:

According to the author Dani Fernandez, the most important features are:


-Players are arranged at different heights thus facilitating the creation of passing lanes

-It is essential to give breadth to reveal interior corridors (either ends or sides)

-The concept of "free man" is fundamental

-Not having to go play, but players master the concept of when to drive and when to pass

-Driving can attract rivals provoking the emergence of "free men"

-The main idea is to generate all superiorities to the back of the line that is to squeeze the ball holder

-Training continued passing triangles, that can go playing with the "third man"

-It is essential that the superiorities are built, from behind, from the front row. Therefore, a fundamental principle of the idea of ​​game is that the ball comes out clean from the defenses

-As defense and attack are ideas that go together and not separated, the idea is offensive to the rest of the game conditions

-Possession of the ball is a phenomenon that is a possession built that aims to destabilize the contrary, eliminate rivals and condition their defensive balance, forcing him to play at the mercy of it and not the opponent wishes

-The game allows position in the team, players, positions and the ball traveling together

-The consequence of this is that the team, when he loses the ball, is next, and after losing to push very hard to make a counter. In short, the attack determines how to defend and therefore affects the opponent's game

-"Look away. The first thing we ask is that we looked far Johan, Romario "(Pep Guardiola)

FACTORS IN THE PHASE ATTENTIONAL POSSESSION / NO POSSESSION (3 LAST)


v  POSSESSION NO PHASE

Communication is through the movements of our fellow

Ø  INITIATOR:

ü  In the space of intervention

· spoke on the opponent fouled player
·  Acting on possible trajectories of the ball

Ø  THE FOLLOWER:

ü  In the space near or mutual aid
·  Activity support or help
·  Dimension the space of mutual aid

ü  In deep space or cooperation
·  Turning attention to the possible recovery
·  Dimension space cooperation


In the non-possession phase can be given two different situations:

Ø  Attack of the opposing team …………………….   ORGANIZATION

                                            ·  Of the players closest to the ball
                                            ·  Of the players  ball away from

Ø  fumble by our team …………..  RECOVERY

                                             ·  Initiator ……………………….  Immediate recover
                                             ·  Other players ………   Close to the ball
                     
                                                                                                                             Away from the ball



TRANSITION PHASES BETWEEN POSSESSSION AND NON-POSSESSION
They are different:
I.  NON- POSSESSIÓN      1        2      3  …………………………  POSSESSION

The time it takes for the team to make three passes from the time of ball recovery.
Retrieve the ball still does not mean being in possession phase, so it is essential that the team is well positioned to achieve these three passes after recovery

II.  POSSESSION ……………………………………………  NON- POSSESSION
No phase transition. Change chip fast and immediate recovery.
In the phase of possession the team already is preparing for the possible loss of ball, the whole team gathering lines and reducing the distance to the ball.
Possession and always accompanied results from a good position.
Promotes good pressure position and precedes the ball recovery.

FACTORS IN THE PHASE ATTENTIONAL POSSESSION / NO POSSESSION (2)


4 LEARN TO DECIDE BEST

The single player will decide whether he has looked before, detected and analyzed these external stimuli
"Do not just look once but many times, to understand what is going on around me  

5. LEARN TO RUN BETTER

The implementation is communication through ball between the keeper and the recipient thereof.

Ø  HOLDER:
ü   In the space of intervention
·  By controlling the ball, driving or passing
·  By the middle (pass completion)


Ø  RECEIVER:
ü  In the space near or mutual aid
·  Support Movements
·  Dimension the space of mutual aid



ü  In deep space or cooperation
·  Movements and cooperation measures
·  Dimension space cooperation

FACTORS IN THE PHASE ATTENTIONAL POSSESSION / NO POSSESSION (1)



This work consists of several post has summarized the Conference I make Joan Vila (Director of School Training Methodology  Director of School FC Barcelona and Soccer Manager Soccer Services), the University of the Basque Country in July 2012.

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FACTORS IN THE PHASE ATTENTIONAL POSSESSION / NO POSSESSION

Any goal that we intend in this life requires and involves a challenge between people who propose it.
The work of formation of our young players go through this challenge between eachcoach and Players components of its workforce, with each of them.
The common goal is for the team, the challenges are individual to each player.
The goal we want for our team is to have the ball to play and enjoy ......
The challenge with each of our players is not to lose the ball, protect it, because
• If we have the ball .......We played and enjoyed
• If you do not have it ............We run
And to keep the ball requires:
ü  High quality individual and collective technical
ü  Occupatión rational pitch
ü  Sense ball protection
ü  Mobility players without the ball
ü  Functional unit of the players as a team
ü  Interpretation and understanding of the game
ü  Set individual qualities to the team
ü  Communication between players
ü  Concentration and permanent attention to the game

It is the latter concept to which we refer in this paper.
We can define the focus and attention on the game as:
"Do not watch the game, but to live"

This is the challenge that we propose in this paper: get the level of attention on the game that allows
 us to enjoy the game with the ball in the hands of our team.

  PHASE OF POSSESSION
The phase of posSession is a constant relationship between the owner and the receiver of the ball. The receiver becomes a holder and back constantly while the computer has the ball.
Often the player is analyzed only for its execution (passing, control, dribbling, shooting, ...) without analyze everything that happens before the ball comes before or after transferring it.
In this phase of possession are 3 times to be considered by the players:

1)  Before receiving the ball.
The player must perform a process that will allow then to run not only
correctly but in the best way possible.
These steps are: look, perceive, analyze and decide what to do

2) At the time of ball contact.
Run, is the passage of a possession receiver.
Is the technical action the player takes the ball

3)  After the contact with the ball.
Mobility, is the receiver pass holder to

Let's examine each of these steps:
1.  LEARNING TO LOOK
Could classify in different ways to perceive stimuli during the game, but one of them simple and easy to understand, is based on proximity or distance of these stimuli to perceive.
To learn to look for the player is vital bodily orientation regarding
game components (ball, teammates, opponents, ...) in order to receive the máximum information as possible.
The first player itself fixed in its position, its orientation in the body .. for stimuli to see in the game space, although some of them are not yet relevant or are very distant.
This is where comes in. The concept of visual field amplitude, which determine the Player attentional levels and their ability to detect and analyze stimuli.

2.  LEARN TO PERCEIVE AND DETECT STIMULI
First learn to detect stimuli in nearby spaces, later collect information from more distant areas..
 There is a wide variability of stimui:
1)  For the fouled player
·  The location and spatial orientation of other colleagues
a)  in spaces closest
b)  in spaces farthest
·  The location and spatial orientation of adversaries
·  The area of the field where the action takes place,

2)  For the receiver
·  The fouled player companion
·  The location and spatial orientation of defenders
·  The acting, movement and motor behavior both fellow defenders as directly involved
in the action Game ....

3.  LEARN TO ANALYZE THESE STIMUL
 Once detected the player needs encouragement gaze on it to get a sharpest vision since this object is situated in the central part of the retina.

ü  The peripheral vision is one that can sense and detect stimuli
external (peers, adversaries, ..) but less clearly

ü  The central visual field is the fixed point of care with greater sharpness

Field of view of the player: The sum of the central and peripheral visual field

Peripheral Vision::  It determines the extent of the visual field. It is the ability of player identify objects (peers, adversaries, ..) around of its fixing point.
It depends on the individual but is approximately 180 º

Players who play in central areas of the country surrounded by numerous stimuli can, only with body
 orientation, receive all the information to solve the different situations in which they find, therefore must use other strategies such as orientation of the head and eyes

Therefore parameters influencing reception of information are:
·  Body Orientation
·  Head Orientation
·  Orientation eyes
·  Amplitude visual or peripheral vision

                                         knowing that each restricted to the next or subsequent.

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